/*
 * This file is part of aion-engine <aion-engine.com>
 *
 * aion-engine is private software: you can redistribute it and or modify
 * it under the terms of the GNU Lesser Public License as published by
 * the Private Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * aion-engine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser Public License for more details.
 *
 * You should have received a copy of the GNU Lesser Public License
 * along with aion-engine.  If not, see <http://www.gnu.org/licenses/>.
 */
package com.aionengine.gameserver.model.templates.item;

import javax.xml.bind.annotation.XmlAccessType;
import javax.xml.bind.annotation.XmlAccessorType;
import javax.xml.bind.annotation.XmlAttribute;
import javax.xml.bind.annotation.XmlType;

/**
 * @author Rolandas
 */
@XmlAccessorType(XmlAccessType.FIELD)
@XmlType(name = "Acquisition")
public class Acquisition {

    @XmlAttribute(name = "ap", required = false)
    private int ap = 0;

    @XmlAttribute(name = "count", required = false)
    private int itemCount;

    @XmlAttribute(name = "item", required = false)
    private int itemId;

    @XmlAttribute(name = "type", required = true)
    private AcquisitionType type;

    /**
     * @return the type
     */
    public AcquisitionType getType() {
        return type;
    }

    /**
     * @return the itemId
     */
    public int getItemId() {
        return itemId;
    }

    /**
     * @return the itemCount
     */
    public int getItemCount() {
        return itemCount;
    }

    /**
     * @return the ap
     */
    public int getRequiredAp() {
        return ap;
    }

}
